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Think Blot Game Board Game by Mattel 2000 Complete

$7.65
$7.73 More info

Don't miss out on this item!

There is only 1 left in stock.

Shipping options

Estimated to arrive by Thu, May 15th. Details
Calculated by USPS in US.

Offer policy

OBO - Seller accepts offers on this item. Details

Purchase protection

Payment options

PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted

Shipping options

Estimated to arrive by Thu, May 15th. Details
Calculated by USPS in US.

Offer policy

OBO - Seller accepts offers on this item. Details

Purchase protection

Payment options

PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted

Item traits

Category:

Contemporary Manufacture

Quantity Available:

Only one in stock, order soon

Condition:

Used

UPC:

Does not apply

Game Type:

Board Game

Brand:

Mattel

Min. Number of Players:

2 players

Year:

2000

Type:

Game Board

Age Level:

17 Years & Up

Game Title:

Think Blot

Theme:

Party Game

Listing details

Shipping discount:

Shipping weights of all items added together for savings.

Posted for sale:

More than a week ago

Item number:

1570172830

Item description

Now you can actually get credit for your wacky imagination. ThinkBlot, the latest game from Pictionary inventor Robert S. Angel, encourages players to see as many images as they can in inkblots (yup, the Rorschach test) on a card. Gameplay begins with the roll of a die that has both inkblots and categories on it. Roll a category (such as "animals" or "food") and players must search for objects related to the category. Roll an inkblot and anything goes. Points are earned for shared answers, and unique responses garner more. Collect bonus points for answers that match those concealed on the back of the card. But there's a catch, of course: Players can contest unique responses that they don't see in the inkblot. If you can persuade your opponents of your vision, you get two points; if not, that response doesn't count. Sliding markers keep score; the first player to get to the end of the board and back wins. Now, turn that card over and go crazy! For two or more players. --Rachel Radway Features: ? Adult Size: 2-6 Players Condition: Pre-Owned Good