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Physics for Game Programmers - GENTLY USED - 2005 - Soft Cover Text Book - GDC
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Estimated to arrive by Fri, Jun 13th.
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FREE via USPS Media Mail (2 to 9 business days) to United States
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OBO - Seller accepts offers on this item.
Details
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Full refund available within 30 days
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PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted
Shipping options
Estimated to arrive by Fri, Jun 13th.
Details
FREE via USPS Media Mail (2 to 9 business days) to United States
Offer policy
OBO - Seller accepts offers on this item.
Details
Return policy
Full refund available within 30 days
Purchase protection
Payment options
PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted
Item traits
Category: | |
---|---|
Quantity Available: |
Only one in stock, order soon |
Condition: |
G |
ISBN: |
9781590594728 |
Modified Item: |
No |
Subject: |
Physics |
Educational Level: |
College |
EAN: |
9781590594728 |
Seller Notes: |
“PLEASE SEE ITEM DESCRIPTION FOR COMPLETE DETAILS” |
Type: |
Textbook |
Listing details
Shipping discount: |
Seller pays shipping for this item. |
---|---|
Posted for sale: |
More than a week ago |
Item number: |
870624338 |
Item description
Physics for Game Programmers
USED TEXTBOOK
Product Details:
- Copyright 2005 by Grant Palmer
?- Published by Apress
- Sample Games in Java, C# and C Languages
- 444 pages including index
- The Experts voice in programming
- One stop resource for building physics based realism into your games
- Good Condition, with all pages intact, however, there are some damaged pages in the center of the book with small holes in them, from pages 203 to 232
Physics for Game Programmers - GENTLY USED - 2005 - Soft Cover Text Book - GDC
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Description
Physics for Game Programmers
USED TEXTBOOK
Product Details:
- Copyright 2005 by Grant Palmer
- Published by Apress
- Sample Games in Java, C# and C Languages
- 444 pages including index
- The Experts voice in programming
- One stop resource for building physics based realism into your games
- Good Condition, with all pages intact, however, there are some damaged pages in the center of the book with small holes in them, from pages 203 to 232
Payment
Buyer is to pay for all shipping costs and must pay for their item or contact the seller to make other arrangements within 5 Days of the end of the auction. We accept e-checks and credit cards via paypal. We charge actual USPS shipping cost based on package weight and/or package size. Items generally ship within 2 days of receipt of cleared payment. Domestic Shipments: USPS Priority Mail--2-3 business days USPS First Class Mail--2-5 business days USPS Parcel Post--2-9 Business days International Shipments: First Class (Under 4 lbs) can take up to 4 weeks. Priority Mail (Over 4 lbs) 6-10 business days We gladly combine shipping of multiple items. Please feel free to email me with any questions you may have about one of my listings. I try to answer questions as soon as possible, and almost always the same day.
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- Physics for Game Programmers - GENTLY USED - 2005 - Soft Cover Text Book - GDC
- 1 in stock
- Price negotiable
- Returns/refunds accepted
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