Quality items from Bonanzaโs top-rated sellers.
henry6168's booth earned a 100% satisfaction rating for providing an excellent experience from start to finish. View booth >>
Category: | |
---|---|
Quantity Available: |
Only one in stock, order soon |
Condition: |
Very Good: A book that does not look new and has been read but is in excellent condition. No obvious damage to the cover, with the dust jacket (if applicable) included for hard covers. No missing or damaged pages, no creases or tears, and no underlini |
ISBN: |
9780596005559 |
Modified Item: |
No |
Subject: |
AI for Game Developers |
Educational Level: |
College |
UPC: |
0636920005551 |
Seller Notes: |
โPLEASE SEE ITEM DESCRIPTION FOR COMPLETE DETAILSโ |
Type: |
Textbook |
EAN: |
9780596005559 |
Publication Year: |
2004 |
Format: |
Trade Paperback |
Language: |
English |
Publication Name: |
AI for Game Developers : Creating Intelligent Behavior in Games |
Item Height: |
0.8in. |
Author: |
Glenn Seemann, David M. Bourg |
Item Length: |
9.2in. |
Publisher: |
O'reilly, Incorporated |
Item Width: |
7in. |
Item Weight: |
23.8 Oz |
Number of Pages: |
390 Pages |
Shipping discount: |
Seller pays shipping for this item. |
---|---|
Posted for sale: |
More than a week ago |
Item number: |
875818545 |
We'll email you a link to your item now and follow up with a single reminder (if you'd like one). That's it! No spam, no hassle.